We all remember Pokémon Go, don’t we? It gained the attention of millions all around the world soon after its launch. The reason for its immediate success was the ability to use Augmented Reality, smartly.
While the makers of the game enjoyed attention, the world was introduced to the potential of Augmented Reality (AR). Today, various sectors are using AR to capture people’s imagination. However, when it comes to education, AR has its own advantages.
AR in education will uplift the learning experience. It will transform the conventional classroom learning into an engaging and interactive experience. It will allow students to make the most of their mobile devices, and help publishers expand their digital reach.
Why AR in Education?
It’s right to say we live in a tech-savvy environment. Everyone, irrespective of their age, have their favorite personal mobile devices. In a world where AR is a part of our daily life, why exclude it from education?
By including AR, Educational Institutes and Publishers can make learning engaging and interactive. The conventional classroom takes the present generation to a pre-technology era where blackboards and books were used. This creates a disconnect and hence students lose attention in due course of time.
To keep learners engaged and active, it’s time to build interactive classrooms by introducing Augmented Reality in Education.
How do we use AR in Education?
In a competitive environment, fittest survive and rule the world. Educational institutes prepare students for the future, which can’t happen without using the latest technology.
Augmented Reality can transform an ordinary classroom into an interactive and engaging one, with minimal cost. Let’s look at how it works.
Making Complex Theories Simpler
We all have gone through a phase in our life when we struggled to understand a Mathematics theorem or a bodily function in Biology or an event in History. We spent extra time getting everything right.
Now imagine a similar situation in an AR-enabled classroom. Students will have access to insightful videos or digital assets that can simplify these complexities. Furthermore, these assets will be available at their disposal.
Making Impossible Possible
Letting kids imagine impossible things isn’t easy. Every individual will have different imagination level. However, in a conventional classroom, that’s the only way to explain few things.
In an AR-enabled classroom, the scenario is different. Kids can make the impossible possible with the help of technology, which will also boost their creativity.
Let’s say, the teacher is talking about dinosaurs. In a conventional classroom, they seek the help of images or drawings. In the AR-enabled classroom, kids can watch interesting videos about them and learn beyond what textbooks depict.
Learning Beyond Classroom
It’s not all about what you learn within the four walls of a classroom. Today, learning is a continuous process. A lot is happening regularly and there is so much to learn that it can’t be restricted to the classroom.
This is where you need Augmented Reality-enabled learning. It motivates kids to learn on their own by giving them access to multiple audio, videos, web links and more.
Engaging and Interactive
Educational institutes and publishers struggle with keeping learners engaged to their books these days. Thanks to mobile devices and the Internet. With so much to see and learn, learners find it challenging to stick to traditional books.
AR emerges as the best option to combat this. By including multiple digital assets in their books, publishers can make their books engaging and interactive. Likewise, educational institutes can benefit from AR-enabled classrooms.
To keep pace with the world, there is a need for a technology-enabled classroom. With Augmented Reality in the classroom, publishers and educational institutes can keep children engaged and can maintain the learning pace across various age groups.